| .. | 
		
		
			
			
			
			
				| Buffer | LibGL: Add simple implementation of buffer objects | 2022-11-26 09:38:13 +01:00 | 
		
			
			
			
			
				| GL | LibGL: Implement GL_BLEND_DSTandGL_BLEND_SRC | 2023-01-03 19:49:31 -05:00 | 
		
			
			
			
			
				| Shaders | LibGL: Fix minor const-correctness issues | 2023-02-21 00:54:04 +01:00 | 
		
			
			
			
			
				| Tex | LibGL: Implement GL_TEXTURE_ENV_COLOR | 2023-01-01 23:33:26 +01:00 | 
		
			
			
			
			
				| Buffer.cpp | LibGL: Make GLsizeiptrsigned | 2023-01-03 18:11:37 +01:00 | 
		
			
			
			
			
				| ClipPlane.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| CMakeLists.txt | LibGL: Generate the API wrappers | 2022-12-20 10:42:31 +01:00 | 
		
			
			
			
			
				| ContextParameter.cpp | LibGL: Implement GL_BLEND_DSTandGL_BLEND_SRC | 2023-01-03 19:49:31 -05:00 | 
		
			
			
			
			
				| GLAPI.json | LibGL: Stop unnecessarily casting to float | 2023-01-01 23:33:50 +01:00 | 
		
			
			
			
			
				| GLContext.cpp | AK: Remove infallible version of StringBuilder::to_byte_buffer | 2023-03-09 15:51:00 +00:00 | 
		
			
			
			
			
				| GLContext.h | LibGL: Remove DeprecatedString usage | 2023-01-30 13:49:52 -05:00 | 
		
			
			
			
			
				| Image.cpp | LibGL+LibGPU+LibSoftGPU: Implement glCopyTex(Sub)?Image2d | 2022-09-11 22:37:07 +01:00 | 
		
			
			
			
			
				| Image.h | LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support | 2022-08-27 12:28:05 +02:00 | 
		
			
			
			
			
				| Lighting.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| List.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| Matrix.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| NameAllocator.cpp | LibGL: Remove Texture note leftovers from the NameAllocator class | 2022-12-17 22:39:09 -07:00 | 
		
			
			
			
			
				| NameAllocator.h | LibGL: Refactor TextureNameAllocator to a more general NameAllocator | 2022-11-26 09:38:13 +01:00 | 
		
			
			
			
			
				| Shader.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| Stencil.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| Texture.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 | 
		
			
			
			
			
				| Vertex.cpp | LibGL: Move AK/Debug.h include to where it is used | 2023-01-02 20:27:20 -05:00 |