This modification introduces a new layer to the painting process. The
stacking context traversal no longer immediately calls the
Gfx::Painter methods. Instead, it writes serialized painting commands
into newly introduced RecordingPainter. Created list of commands is
executed later to produce resulting bitmap.
Producing painting command list will make it easier to add new
optimizations:
- It's simpler to check if the painting result is not visible in the
viewport at the command level rather than during stacking context
traversal.
- Run painting in a separate thread. The painting thread can process
serialized painting commands, while the main thread can work on the
next paintable tree and safely invalidate the previous one.
- As we consider GPU-accelerated painting support, it would be easier
to back each painting command rather than constructing an alternative
for the entire Gfx::Painter API.
Renaming the DeprecatedString version of this function to
deprecated_tag_name. A FlyString is used here as we often need to
perform equality checks here, and the HTMLParser already has tag_name as
a FlyString.
Remove a FIXME while we're at it - we were already following the spec
there, and we still are :^)
Renaming the DeprecatedString version of this function to
Element::get_deprecated_attribute.
While performing this rename, port over functions where it is trivial to
do so to the Optional<String> version of this function.
This commit introduces 3 things:
- Support for the color type in HTMLInputElement itself
- A mechanism for handling non event loop blocking dialogs in Page
- The associated plumbing up to ViewImplementation
Frontends may add support for the color picker with the
ViewImplementation.on_request_color_picker function
These functions are deferring to NamedNodeMap::get_attribute which
already takes a StringView. This changes also leads to finding some
places which were passing though a const char* instead of an entry from
Attribute names. Fix that where applicable, and switch to has_attribute
in some of those places instead of deprecated_attribute where
equivalent.
Ideally this should be taking a 'FlyString const&', but to continue
porting away from DeprecatedString, just leave a FIXME for now.
After moving to navigables, we started reusing the code that populates
session history entries with the srcdoc attribute value from iframes
in `Page::load_html()` for loading HTML.
This change addresses a crash in `determine_the_origin` which occurred
because this method expected the URL to be `about:srcdoc` if we also
provided HTML content (previously, it was the URL passed along with the
HTML content into `load_html()`).
Fixes regression introduced in b4fe118dff
The `WebContentConsoleClient` needs to be created not just once, but
for every new document. Although the JS Console window allows
communication only with the active document associated with the
top-level browsing context, we still need a console client for each
iframe's document to ensure their console logs are printed.
In the future, we might consider adding the ability to switch which
document the JS Console window communicates with.
Fixes https://github.com/SerenityOS/serenity/issues/21117
Previously, we used `on_load_finish` to determine when the text test
was completed. This method did not allow testing of async functions
because there was no way to indicate that the runner should wait for
the async call to end.
This change introduces a function in the `internals` object that is
intended to be called when the text test execution is completed. The
text test runner will now ignore `on_load_finish` which means a test
will timeout if this new function is never called.
`test(f)` function in `include.js` has been modified to automatically
terminate a test once `load` event is fired on `window`.
new `asyncTest(f)` function has been introduces. `f` receives function
that will terminate a test as a first argument.
Every test is expected to call either `test()` or `asyncTest()` to
complete. If not, it will remain hanging until a timeout occurs.
This attempts to load the URL of the first `<link rel="match" href=""/>`
it finds. If that tag is missing, we load an error page to make sure
the ref-test fails. (And to provide some feedback if someone looks at
the screenshot somehow.) Wrong URLs will instead end up loading the
default 404 error page.
Before page_did_create_main_document() only initialized ConsoleClient
for top-level browsing context which means that nested browsing context
could not print into the console.
With this change, ConsoleClient is initialized for documents created
for nested browsing context too. One ConsoleClient is shared between
all browsing contexts within the same page.
The behavior of the Serenity `PlaybackStream` implementation should
match the `AudioCodecPluginSerenity` class removed by this commit. Any
inconsistencies should be fixable without needing feature additions to
the underlying implementation.
On Serenity and on my Linux machine, we have a 1:1 CSS-to-device pixel
ratio. On macOS, we have a 2:1 ratio. This did not affect the Qt chrome,
because we are ignoring this position and placing the context menu at
the globally-accessible mouse position. The AppKit chrome will be using
this position, though.
This might be what caused the issue worked around by commit 8177ecb.
Having all 4 of these methods together makes it more immediately obvious
that the 2 moved here are not correct (we are not converting the CSS
pixel point to a device pixel point).
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
In order to follow spec text to achieve this, we need to change the
underlying representation of a host in AK::URL to deserialized format.
Before this, we were parsing the host and then immediately serializing
it again.
Making that change resulted in a whole bunch of fallout.
After this change, callers can access the serialized data through
this concept-host-serializer. The functional end result of this
change is that IPv6 hosts are now correctly serialized to be
surrounded with '[' and ']'.
Importantly, we now only consider overflow from descendants with
explicltly visible overflow, and only from descendants that have the
measured box as their containing block.
Also, we now measure scrollable overflow for all boxes, not just scroll
containers. This will allow us to fix a long-standing paint problem in
the next commit.
The inspector widget now has a new ARIA tab which displays an
individual element's ARIA properties and state. The view itself
is pretty basic for now, just being a table- there is definitely room
for some better UX here but it's enough for a first cut.
This change was a long time in the making ever since we obtained sample
rate awareness in the system. Now, each client has its own sample rate,
accessible via new IPC APIs, and the device sample rate is only
accessible via the management interface. AudioServer takes care of
resampling client streams into the device sample rate. Therefore, the
main improvement introduced with this commit is full responsiveness to
sample rate changes; all open audio programs will continue to play at
correct speed with the audio resampled to the new device rate.
The immediate benefits are manifold:
- Gets rid of the legacy hardware sample rate IPC message in the
non-managing client
- Removes duplicate resampling and sample index rescaling code
everywhere
- Avoids potential sample index scaling bugs in SoundPlayer (which have
happened many times before) and fixes a sample index scaling bug in
aplay
- Removes several FIXMEs
- Reduces amount of sample copying in all applications (especially
Piano, where this is critical), improving performance
- Reduces number of resampling users, making future API changes (which
will need to happen for correct resampling to be implemented) easier
I also threw in a simple race condition fix for Piano's audio player
loop.
It's currently possible to seek to the total sample count of an audio
loader. We must limit seeking to one less than that count.
This mistake was duplicated in both AudioCodecPluginSerenity/Ladybird,
so the computation was moved to a helper in the base AudioCodecPlugin.
The main thread in the WebContent process is often busy with layout and
running JavaScript. This can cause audio to sound jittery and crack. To
avoid this behavior, we now drive audio on a secondary thread.
Note: Browser on Serenity uses AudioServer, the connection for which is
already handled on a secondary thread within LibAudio. So this only
applies to Lagom.
Rather than using LibThreading, our hands are tied to QThread for now.
Internally, the Qt media objects use a QTimer, which is forbidden from
running on a thread that is not a QThread (the debug console is spammed
with messages pointing this out). Ideally, in the future AudioServer
will be able to run for non-Serenity platforms, and most of this can be
aligned with the Serenity implementation.