These are only used for debugging, so I've decided that logging the
ErrorOr<String> itself is fine instead of trying to handle that error
more gracefully in those cases. If you're getting OOM trying to debug
log things, you have bigger problems.
The checkbox provided by ClassicStylePainter is not scaling-aware and
generally unflexible, instead use the UA default stylesheet with a
handful of properties, the same way we already style buttons and text
inputs.
Thanks to Xexxa for the nice checkmark image!
Co-Authored-By: Xexxa <93391300+Xexxa@users.noreply.github.com>
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
Here .to_string() was being called, which gives an ErrorOr<String>,
then .value() was called on that without any checks. Cases like this
should at least be .release_value_but_fixme_should_propagate_errors()
which makes it clear the error is ignored, but here it's easy to
propagate.
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
Previously when resolving an attr or var-defined property
with a 'not-set' value like this `property: var(--ValueNotSet)`,
we left the property unchanged (as an unresolved) and
added it to the computed-style of the element.
We still don't change the property but rather we now also don't set
unresolved properties in the computed-style.
This is an intended behavior.
The specification suggests that, on resolving an attr or var property
(custom properties) we have an invalid property when neither the
variable inside the var, nor the backup value could be resolved.
An invalid property must be inherited or defaulted depending on it's
type. We already do this with every 'untouched'
(as in m_property_values contains no entry for it) value.
So not setting the property results in an inherited (or initial)
value by a later-called function.
This also fixes another problem, where
`text-decoration: var(--NotSet)`
wouldn't be inherited because the computed-style of the
parent element hasn't set `text-decoration` but rather
all it's long-versions like `text-decoration-line` and so on.
This was wrong twice making it right... But let's fix that.
The center was being passed as a DevicePixelPoint, but was in fact in
CSS pixels, the size was passed as a Gfx::FloatSize but was in
CSS pixels again. Then we were scaling from device pixels to CSS pixels
when painting which does not need to be done if everything is passed
which the correct scale factors already applied.