I can't think of a reason why copying the Processor class makes sense,
so lets make sure it's not possible to do it by accident by declaring
the copy constructor as deleted.
This removes the x86 specific hlt instruction from the scheduler, and
allows us to run the scheduler code for aarch64 by implementing
Processor::wait_for_interrupt for aarch64.
This file does not contain any architecture specific implementations,
so we can move it to the Kernel base directory. Also update the relevant
include paths.
We are actually storing tpidr_el0, as can be seen in vector_table.S, but
the RegisterState.h incorrectly had tpidr_el1. This will probably save
some annoying debugging later on.
`SysFSComponentRegistry`, `ProcFSComponentRegistry` and
`attach_null_device` "just work" already; let's include them to match
x86_64 as closely as possible.
We used size_t, which is a type that is guarenteed to be large
enough to hold an array index, but uintptr_t is designed to be used
to hold pointer values, which is the case of stack guards.
This patch fixes some include problems on aarch64. aarch64 is still
currently broken but this will get us back to the underlying problem
of FloatExtractor.
Our implementation for Jails resembles much of how FreeBSD jails are
working - it's essentially only a matter of using a RefPtr in the
Process class to a Jail object. Then, when we iterate over all processes
in various cases, we could ensure if either the current process is in
jail and therefore should be restricted what is visible in terms of
PID isolation, and also to be able to expose metadata about Jails in
/sys/kernel/jails node (which does not reveal anything to a process
which is in jail).
A lifetime model for the Jail object is currently plain simple - there's
simpy no way to manually delete a Jail object once it was created. Such
feature should be carefully designed to allow safe destruction of a Jail
without the possibility of releasing a process which is in Jail from the
actual jail. Each process which is attached into a Jail cannot leave it
until the end of a Process (i.e. when finalizing a Process). All jails
are kept being referenced in the JailManagement. When a last attached
process is finalized, the Jail is automatically destroyed.
This decreases the number of bytes necessary to capture the variables
for this lambda. The next step will be to remove dynamic allocations
from AK::Function which depends on this change to keep the size of
AK::Function objects reasonable.
The kernel image grew so much that it wasn't possible to jump to the C++
symbol anymore, since this generated a 'relocation truncated' error when
linking.