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37 commits

Author SHA1 Message Date
Hugh Davenport
7dba28fce8 MasterWord: Add fullscreen option
Required allowing resizing. Perhaps an additional setting to allow
fullscreen, but not resizing? Anyhow, the game still plays well if
you can resize and works as expected.
2024-01-14 15:18:43 -07:00
toadkarter
4e2e2027c3 MasterWord: Use GML compiler 2023-10-02 21:31:06 +02:00
Tim Ledbetter
3aa49f268c Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
Tim Ledbetter
0d7b13edac Userland: Make GUI::Window construction non-fallible 2023-09-17 16:47:28 -06:00
Tim Ledbetter
ccab5ddf9b LibGUI+Applications: Use String in make_about_action() 2023-09-16 11:05:49 +02:00
Andreas Kling
bd61e75e0b LibGUI: Remove Window::try_add_menu()
And fall back to the infallible add_menu().
2023-08-14 14:57:54 +02:00
Andreas Kling
f2faf2767f LibGUI: Remove Menu::try_add_action()
And fall back to the infallible add_action().
2023-08-14 14:57:54 +02:00
Andreas Kling
1525fa3b8f LibGUI: Remove Menu::try_add_separator()
And fall back to the infallible add_separator().
2023-08-14 14:57:54 +02:00
Lucas CHOLLET
3f35ffb648 Userland: Prefer _string over _short_string
As `_string` can't fail anymore (since 3434412), there are no real
benefits to use the short variant in most cases.
2023-08-08 07:37:21 +02:00
Andreas Kling
34344120f2 AK: Make "foo"_string infallible
Stop worrying about tiny OOMs.

Work towards #20405.
2023-08-07 16:03:27 +02:00
Sam Atkins
46f365df5c MasterWord: Show status tips in Statusbar 2023-06-17 20:36:03 +02:00
Karol Kosek
2029750519 LibGUI+Userland: Port StatusBar::text() and set_text functions to String 2023-06-15 13:53:22 +01:00
thankyouverycool
02d94a303c Base+Userland: Apply Human Interface Guidelines to Object text
Corrects a slew of titles, buttons, labels, menu items and status bars
for capitalization, ellipses and punctuation.

Rewords a few actions and dialogs to use uniform language and
punctuation.
2023-05-23 05:59:49 +02:00
Lucas CHOLLET
1a97382305 LibGUI: Make Application's construction fallible
The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.

This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.

From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
2023-05-05 16:41:21 +01:00
Karol Kosek
969543a847 LibGUI+Userland: Make Window::*add_menu take name using new string 2023-04-19 07:59:54 +02:00
thankyouverycool
a55d2be147 MasterWord: Use numeric InputBox for settings
And use proper ellipses and capitalization in related action text.
2023-04-18 10:05:21 +02:00
thankyouverycool
02a9e5d3f6 LibGUI+Userland: Improve error and font handling for InputBox
Adds fallible factories, ports DeprecatedString, and rebuilds the
layout to accomodate system font changes.
2023-04-18 10:05:21 +02:00
thankyouverycool
76d17e6a8e MasterWord: Rectify resizing game window
Previously resizing the window did not take into account the
height of the status bar. The board now fixes its size on reset
and allows the Window to auto shrink to the perfect dimensions.
2023-04-17 20:31:12 +02:00
thankyouverycool
b8d88f33cf MasterWord: Set icon before showing window 2023-04-17 20:31:12 +02:00
Karol Baraniecki
506c26acce LibGUI+Userland: Switch order of parameters for InputBox::show
Because usage of the input_type parameter is now higher than of the
placeholder parameter, this makes for a cleaner API.
2023-02-04 18:46:39 -07:00
Karol Baraniecki
8095d9276b Userland: Replace manual checking by using GUI::InputType::NonemptyText
Do this where we were already checking if the input was empty after the
InputBox was submitted. Those places gain interactive input validation.

:^)
2023-02-04 18:46:39 -07:00
Sam Atkins
f0395a2042 LibGUI+Userland: Rename try_load_from_gml() -> load_from_gml() :^)
It's the only one, so the `try` prefix is unnecessary now.
2023-01-07 14:39:30 +01:00
Sam Atkins
54b1326165 Userland: Replace all uses of load_from_gml with try_load_from_gml
MOAR FIXMES! ;^)
2023-01-07 14:39:30 +01:00
Sam Atkins
0c24522635 LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
2023-01-06 13:36:02 -07:00
Arda Cinar
cc5ea3aa4c MasterWord: Display messages in a statusbar
In the "inspiration" for this game, messages are displayed on top of the
game area in case an invalid guess is inputted. After a few seconds,
they disappear. In a similar fashion, a statusbar is created on the game
window and similar messages are outputted there.
2022-12-11 22:10:37 +01:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
demostanis
34acae90c7 Userland: Let applications make use of make_command_palette_action() 2022-10-25 10:21:18 +01:00
Timothy Flynn
25e0ab3ee4 Userland: Tighten promises by removing 'proc' where it isn't used
This is a partial revert of commit 7af5eef. After 97d15e9, the 'proc'
promise is not needed for operations using getsid().

This also fixes launching several applications in which 7af5eef added
the 'proc' promise only in the second call to pledge().
2022-10-03 17:09:21 +01:00
Peter Elliott
7af5eef0dd SystemServer+LoginServer+Userland: Switch to sid-based sockets
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
  names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.

Userland: Switch over servers to sid based sockets

Userland: Properly pledge and unveil for sid based sockets
2022-10-03 11:11:29 +02:00
networkException
4230dbbb21 AK+Everywhere: Replace "protocol" with "scheme" url helpers
URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.

See https://url.spec.whatwg.org/#concept-url-scheme
2022-09-29 09:39:04 +01:00
Lucas CHOLLET
bee5bcda73 Everywhere: Replace hardcoded anon's uid in unveil path with %uid 2022-08-14 21:52:35 +01:00
Lucas CHOLLET
c5b7c9f479 LibCore+LaunchServer: Move portal directory to /tmp/user/%uid
The `/tmp/user` directory is owned by root, this solution prevents
malicious users to interfere with other users' portals.

This commit also moves `launch`'s portal in the user directory.
2022-08-14 21:52:35 +01:00
Lucas CHOLLET
70846d701c LaunchServer+SystemServer: Move the portal to a user-specific directory
Various changes are needed to support this:
 - The directory is created by Core::Account on login (and located in
   /tmp).
 - Service's sockets are now deleted on exit (to allow re-creation)
 - SystemServer needs to handle SIGTERM to correctly destroy services.
2022-07-19 11:15:14 +01:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
Paweł Łukasik
01c7158ffe MasterWord: Check guesses against the word list
Previously guesses were not checked which allowed guesses
like 'aaaaa' to be entered.

Currently there's an option to set if a guess should be checked
against the dictionary and rejected if it doesn't exist there.

Additionally settings from Game menu have been moved to its own
entry - Settings.
2022-05-26 21:44:58 +01:00
Sam Atkins
cdffe556c8 LibGUI+Userland: Make Dialog::ExecResult an enum class 2022-05-13 16:27:43 +02:00
Joe Petrus
011b6df63a Games: Add MasterWord
A simple wordle clone.
2022-03-18 04:55:21 -07:00