Use this to implement incremental resizing for Terminal so that we only
ever resize to fit a perfect number of rows and columns.
This is very nice. :^)
Windows now learn when the mouse cursor leaves or enters them.
Use this to implement GWidget::{enter,leave}_event() and use that
to implement the CoolBar button effect. :^)
I want to try an MS Office 97 "CoolBar" inspired look for my toolbars.
This is only the painting support, we still need hover events to implement
the actual effect.
This patch also adds a Format concept to GraphicsBitmap. For now there are
only two formats: RGB32 and RGBA32. Windows with alpha channel have their
backing stores created in the RGBA32 format.
Use this to make Terminal windows semi-transparent for that comfy rice look.
There is one problem here, in that window compositing overdraw incurs
multiple passes of blending of the same pixels. This leads to a mismatch in
opacity which is obviously not good. I will work on this in a later patch.
The alpha blending is currently straight C++. It should be relatively easy
to optimize this using SSE instructions.
For now I'm just happy with the cute effect. :^)
These functions don't exit immediately, but rather on the next iteration
of the event loop.
Since exit() is already used by the standard library, let's call it quit()
instead. That way, saying exit() means the same thing here as anywhere else.
This is a monster patch that required changing a whole bunch of things.
There are performance and stability issues all over the place, but it works.
Pretty cool, I have to admit :^)
This is really cool! :^)
Apps currently refuse to start if the WindowServer isn't listening on the
socket in /wsportal. This makes sense, but I guess it would also be nice
to have some sort of "wait for server on startup" mode.
This has performance issues, and I'll work on those, but this stuff seems
to actually work and I'm very happy with that.
This is factored a bit stupidly. It would be nicer to just have the
read() in drain_events_from_server() be blocking, but the fd is opened
with O_NONBLOCK right now.
This makes everything run real snappy once again. :^)
In order to move the WindowServer to userspace, I have to eliminate its
dependence on system call facilities. The communication channel with each
client needs to be message-based in both directions.
GMenu now has an "on_item_activation" callback that fires whenever one
of its items are activated. The menu item identifier is used to distinguish
between items.
Use this to implement font switching in Terminal. :^)
To facilitate listening for action on arbitrary file descriptors,
I've added a GNotifier class. It's quite simple but very useful:
GNotifier notifier(fd, GNotifier::Read);
notifier.on_ready_to_read = [this] (GNotifier& fd) {
// read from fd or whatever else you like :^)
};
The callback will get invoked by GEventLoop when select() says we
have something to read on the fd.