Before performing intrinsic sizing layout on a box, we now check if its
containing block has automatic size in the relevant axis, and if so,
we fetch the size of the nearest containing block ancestor with a size.
This algorithm is to inject spacing around the range separator under
certain conditions. For example, in en-US, the range [3, 5] should be
formatted as "3–5" if unitless, but as "$3 – $5" for currency.
The Intl mathematical value is much like ECMA-262's mathematical value
in that it is meant to represent an arbitrarily precise number. The Intl
MV further allows positive/negative infinity, negative zero, and NaN.
This implementation is *not* arbitrarily precise. Rather, it is a
replacement for the use of Value within Intl.NumberFormat. The exact
syntax of the Intl MV is still being worked on, but abstracting this
away into its own class will allow hooking in the finalized Intl MV
more easily, and makes implementing Intl.NumberFormat.formatRange
easier.
Note the methods added here are essentially the same as the static
helpers in Intl/NumberFormat.cpp.
After the Intl MV is implemented, returning a copy of the desired value
here may involve copying non-trivial data. Instead, return an enum to
indicate which decision was made.
This becomes more of an issue when implementing the Intl mathematical
value, where negative zero is treated as a special enum value. In that
case, we already previously changed the value from -0 to +0 in step 1b.
Entering the branch for step 4 will then set it back to -0.
The math that follows after these steps worked fine with both +0/-0, but
assertions will be reached in the Intl MV implementation.
This automatically fixes an issue where we were accidentally copying
garbage data from beyond the TLS segment as uninitialized data isn't
actually stored inside the image.
Previously, `inline-flex` would blockify to `block` since blockification
didn't take the inner display type into account. This is still not
perfect, but it fixes a lot of situations where inline-level flex
containers would be demoted to regular block containers.
This now calls before/after_child_paint() on the parent paintable
of a positioned child. This allows the parent's overflow clipping
to apply to the child.
Previously, before/after_children_paint() was only called for the
"Foreground" paint phase, this meant the backgrounds and other
features of child nodes of a element with overflow: hidden were
not clipped.
The interrupts enabled check in the Kernel mutex is there so that we
don't lock mutexes within a spinlock, because mutexes reenable
interrupts and that will mess up the spinlock in more ways than one if
the thread moves processors. This check is guarded behind a debug flag
because it's too hard to fix all the problems at once, but we regressed
and weren't even getting to init stage 2 with it enabled. With this
commit, we get to stage 2 again. In early boot, there are no interrupts
enabled and spinlocks used, so we can sort of kind of safely ignore the
interrupt state. There might be a better solution with another boot
state flag that checks whether APs are up (because they have interrupts
enabled from the start) but that seems overkill.
`min-width: auto` and `min-height: auto` have special behavior on flex
items. We already handled it in many cases but there were two places
where it was incorrectly treated as 0. This fixes that.
This can almost be identical to the Linux version, except that the
`pthread_attr_t` object is populated using a call to
`pthread_attr_get_np` instead of `pthread_getattr_np`.
FreeBSD also needs `pthread_atttr_t` to be initialized using
`pthread_attr_init` instead of zero-initialization, but it's the
technically correct thing to do on Linux as well.
Right now the TD and QH descriptor pools look to be susceptible
to a race condition in the event they are accessed simultaneously
by separate threads making USB transfers. This fix does not seem to
add any noticeable overhead.
Various changes are needed to support this:
- The directory is created by Core::Account on login (and located in
/tmp).
- Service's sockets are now deleted on exit (to allow re-creation)
- SystemServer needs to handle SIGTERM to correctly destroy services.
This avoids lag spikes when undoing/redoing large chunks of HTML/CSS
with the HTML preview open. This had been bugging me when reducing
LibWeb issues in the text editor. The debounce timeout is 100ms
so the delay should not be noticeable.
This is a simple helper to debounce a function call, such as
an event handler. It avoids the function being called until
the event as settled down (i.e. after the timeout).
IDEChannel which is an ATAPort derived class holded a NonnullRefPtr to a
parent IDEController, although we can easily defer the usage of it to
not be in the IDEChannel code at all, so it allows to keep NonnullRefPtr
to the parent ATAController in the ATAPort base class and only there.
This abstraction layer is mainly for ATA ports (AHCI ports, IDE ports).
The goal is to create a convenient and flexible framework so it's
possible to expand to support other types of controller (e.g. Intel PIIX
and ICH IDE controllers) and to abstract operations that are possible on
each component.
Currently only the ATA IDE code is affected by this, making it much
cleaner and readable - the ATA bus mastering code is moved to the
ATAPort code so more implementations in the near future can take
advantage of such functionality easily.
In addition to that, the hierarchy of the ATA IDE code resembles more of
the SATA AHCI code now, which means the IDEChannel class is solely
responsible for getting interrupts, passing them for further processing
in the ATAPort code to take care of the rest of the handling logic.