Before performing intrinsic sizing layout on a box, we now check if its
containing block has automatic size in the relevant axis, and if so,
we fetch the size of the nearest containing block ancestor with a size.
This algorithm is to inject spacing around the range separator under
certain conditions. For example, in en-US, the range [3, 5] should be
formatted as "3–5" if unitless, but as "$3 – $5" for currency.
The Intl mathematical value is much like ECMA-262's mathematical value
in that it is meant to represent an arbitrarily precise number. The Intl
MV further allows positive/negative infinity, negative zero, and NaN.
This implementation is *not* arbitrarily precise. Rather, it is a
replacement for the use of Value within Intl.NumberFormat. The exact
syntax of the Intl MV is still being worked on, but abstracting this
away into its own class will allow hooking in the finalized Intl MV
more easily, and makes implementing Intl.NumberFormat.formatRange
easier.
Note the methods added here are essentially the same as the static
helpers in Intl/NumberFormat.cpp.
After the Intl MV is implemented, returning a copy of the desired value
here may involve copying non-trivial data. Instead, return an enum to
indicate which decision was made.
This becomes more of an issue when implementing the Intl mathematical
value, where negative zero is treated as a special enum value. In that
case, we already previously changed the value from -0 to +0 in step 1b.
Entering the branch for step 4 will then set it back to -0.
The math that follows after these steps worked fine with both +0/-0, but
assertions will be reached in the Intl MV implementation.
This automatically fixes an issue where we were accidentally copying
garbage data from beyond the TLS segment as uninitialized data isn't
actually stored inside the image.
Previously, `inline-flex` would blockify to `block` since blockification
didn't take the inner display type into account. This is still not
perfect, but it fixes a lot of situations where inline-level flex
containers would be demoted to regular block containers.
This now calls before/after_child_paint() on the parent paintable
of a positioned child. This allows the parent's overflow clipping
to apply to the child.
Previously, before/after_children_paint() was only called for the
"Foreground" paint phase, this meant the backgrounds and other
features of child nodes of a element with overflow: hidden were
not clipped.
`min-width: auto` and `min-height: auto` have special behavior on flex
items. We already handled it in many cases but there were two places
where it was incorrectly treated as 0. This fixes that.
Various changes are needed to support this:
- The directory is created by Core::Account on login (and located in
/tmp).
- Service's sockets are now deleted on exit (to allow re-creation)
- SystemServer needs to handle SIGTERM to correctly destroy services.
This is a simple helper to debounce a function call, such as
an event handler. It avoids the function being called until
the event as settled down (i.e. after the timeout).
We are able to read the EDID from SysFS, therefore there's no need to
provide this ioctl on a DisplayConnector anymore.
Also, now we can simply require the video pledge to be set before doing
any ioctl on a DisplayConnector.
This allows lines moved by Ctrl+Shift+[Up, Down] to be registered as a
command, i.e. cancellable by Ctrl+Z.
This patch also introduces the usage of TextDocument::[take,
insert]_line. Those functions forward changes to the visual lines and
then avoid some data mismatch.
Co-authored-by: Jorropo <jorropo.pgm@gmail.com>
Most changes are around user and group management, which are exposed in
the Android NDK differently than other Unices.
We require version 30 for memfd_create, version 28 for posix_spawn, and
so on. It's possible a shim for memfd_create could be used, but since
Google is mandating new apps use API level 30 as of Nov 2022, this seems
suitable.