These are architecture-specific anyway, so they belong in the Arch
directory. This commit also adds ThreadRegisters::set_initial_state to
factor out the logic in Thread.cpp.
I can't think of a reason why copying the Processor class makes sense,
so lets make sure it's not possible to do it by accident by declaring
the copy constructor as deleted.
This removes the x86 specific hlt instruction from the scheduler, and
allows us to run the scheduler code for aarch64 by implementing
Processor::wait_for_interrupt for aarch64.
This file does not contain any architecture specific implementations,
so we can move it to the Kernel base directory. Also update the relevant
include paths.
We are actually storing tpidr_el0, as can be seen in vector_table.S, but
the RegisterState.h incorrectly had tpidr_el1. This will probably save
some annoying debugging later on.
This is necessary to allow transferring frame buffers larger than
~500x500 pixels back to user space. Until the buffer management is
improved this allows us to at least test the existing game ports.
The ARM CPU is set up to trap on unaligned accesses, however the
compiler will still generate them if this flag is not set. We also need
the -Wno-cast-align as there are some files in AK that don't build
without the flag.
This happens to be a sad truth for the VirtIOGPU driver - it lacked any
error propagation measures and generally relied on clunky assumptions
that most operations with the GPU device are infallible, although in
reality much of them could fail, so we do need to handle errors.
To fix this, synchronous GPU commands no longer rely on the wait queue
mechanism anymore, so instead we introduce a timeout-based mechanism,
similar to how other Kernel drivers use a polling based mechanism with
the assumption that hardware could get stuck in an error state and we
could abort gracefully.
Then, we change most of the VirtIOGraphicsAdapter methods to propagate
errors properly to the original callers, to ensure that if a synchronous
GPU command failed, either the Kernel or userspace could do something
meaningful about this situation.
The performance that we achieve from this technique is visually worse
compared to turning off this feature, so let's not use this until we
figure out why it happens.
`OwnPtrWithCustomDeleter` was a decorator which provided the ability
to add a custom deleter to `OwnPtr` by wrapping and taking the deleter
as a run-time argument to the constructor. This solution means that no
additional space is needed for the `OwnPtr` because it doesn't need to
store a pointer to the deleter, but comes at the cost of having an
extra type that stores a pointer for every instance.
This logic is moved directly into `OwnPtr` by adding a template
argument that is defaulted to the default deleter for the type. This
means that the type itself stores the pointer to the deleter instead
of every instance and adds some type safety by encoding the deleter in
the type itself instead of taking a run-time argument.
We now move the ErrorOr returning functions in the constructor to the
try_to_initialize() factory, which allows us to handle the errors and
removes two FIXME's :))
We add this basic functionality to the Kernel so Userspace can request a
particular virtual memory mapping to be immutable. This will be useful
later on in the DynamicLoader code.
The annotation of a particular Kernel Region as immutable implies that
the following restrictions apply, so these features are prohibited:
- Changing the region's protection bits
- Unmapping the region
- Annotating the region with other virtual memory flags
- Applying further memory advises on the region
- Changing the region name
- Re-mapping the region
This syscall will be used later on to ensure we can declare virtual
memory mappings as immutable (which means that the underlying Region is
basically immutable for both future annotations or changing the
protection bits of it).
As is, we never *deallocate* them, so we will run out eventually.
Creating a context, or allocating a context ID, now returns ErrorOr if
there are no available free context IDs.
`number_of_fixmes--;` :^)