Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								82a152b696 
								
							 
						 
						
							
							
								
								LibGfx: Remove try_ prefix from bitmap creation functions  
							
							... 
							
							
							
							Those don't have any non-try counterpart, so we might as well just omit
it. 
							
						 
						
							2023-01-26 20:24:37 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									sin-ack 
								
							 
						 
						
							
							
							
							
								
							
							
								3f3f45580a 
								
							 
						 
						
							
							
								
								Everywhere: Add sv suffix to strings relying on StringView(char const*)  
							
							... 
							
							
							
							Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes. 
							
						 
						
							2022-07-12 23:11:35 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Simon Wanner 
								
							 
						 
						
							
							
							
							
								
							
							
								206d6ece55 
								
							 
						 
						
							
							
								
								LibGfx: Move other font-related files to LibGfx/Font/  
							
							
							
						 
						
							2022-04-09 23:48:18 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Idan Horowitz 
								
							 
						 
						
							
							
							
							
								
							
							
								086969277e 
								
							 
						 
						
							
							
								
								Everywhere: Run clang-format  
							
							
							
						 
						
							2022-04-01 21:24:45 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lenny Maiorani 
								
							 
						 
						
							
							
							
							
								
							
							
								f912a48315 
								
							 
						 
						
							
							
								
								Userland: Change static const variables to static constexpr  
							
							... 
							
							
							
							`static const` variables can be computed and initialized at run-time
during initialization or the first time a function is called. Change
them to `static constexpr` to ensure they are computed at
compile-time.
This allows some removal of `strlen` because the length of the
`StringView` can be used which is pre-computed at compile-time. 
							
						 
						
							2022-03-18 19:58:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									creator1creeper1 
								
							 
						 
						
							
							
							
							
								
							
							
								615c2cbcce 
								
							 
						 
						
							
							
								
								FlappyBug: Make bitmap() methods return NonnullRefPtrs  
							
							... 
							
							
							
							We are already storing these as NonnullRefPtrs, so we might
as well make the functions return them as such. 
							
						 
						
							2021-12-23 17:42:05 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									creator1creeper1 
								
							 
						 
						
							
							
							
							
								
							
							
								6f592a32cc 
								
							 
						 
						
							
							
								
								FlappyBug: Propagate errors in Cloud class  
							
							... 
							
							
							
							Move-construct Cloud into the Game class to improve
error handling. 
							
						 
						
							2021-12-23 17:42:05 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									creator1creeper1 
								
							 
						 
						
							
							
							
							
								
							
							
								ff359c27e3 
								
							 
						 
						
							
							
								
								FlappyBug: Propagate errors in Bug class  
							
							... 
							
							
							
							Move-construct Bug into the Game class to improve
error handling. 
							
						 
						
							2021-12-23 17:42:05 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									creator1creeper1 
								
							 
						 
						
							
							
							
							
								
							
							
								a67afa735c 
								
							 
						 
						
							
							
								
								FlappyBug: Reposition Game constructor in file  
							
							... 
							
							
							
							This will become important later on because
the constructor will depend on the helper structs 
							
						 
						
							2021-12-23 17:42:05 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									creator1creeper1 
								
							 
						 
						
							
							
							
							
								
							
							
								81eb450369 
								
							 
						 
						
							
							
								
								FlappyBug: Make helper structs public  
							
							... 
							
							
							
							They will need to be referenced by main later on. 
							
						 
						
							2021-12-23 17:42:05 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro Pereira 
								
							 
						 
						
							
							
							
							
								
							
							
								913b1fad25 
								
							 
						 
						
							
							
								
								FlappyBug: Support mouse clicks for flapping  
							
							... 
							
							
							
							This change allows to play the game using the mouse. 
							
						 
						
							2021-11-24 21:18:31 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								235f39e449 
								
							 
						 
						
							
							
								
								LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()  
							
							... 
							
							
							
							This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors(). 
							
						 
						
							2021-11-08 00:35:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mitchel Humpherys 
								
							 
						 
						
							
							
							
							
								
							
							
								2fb26299bb 
								
							 
						 
						
							
							
								
								FlappyBug: Flap less aggressively  
							
							... 
							
							
							
							The current flap strength makes the game a lot more difficult than
other flappy games. Decrease the flap strength to make it a little
easier to get higher scores.
Before this change I could only get past 3 or 4 obstacles, now I can
get 15 or 20 in, which seems more on par with other flappy games. 
							
						 
						
							2021-08-21 00:25:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Kling 
								
							 
						 
						
							
							
							
							
								
							
							
								c7d891765c 
								
							 
						 
						
							
							
								
								LibGfx: Use "try_" prefix for static factory functions  
							
							... 
							
							
							
							Also mark them as [[nodiscard]]. 
							
						 
						
							2021-07-21 18:02:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Timothy Flynn 
								
							 
						 
						
							
							
							
							
								
							
							
								dd65f52331 
								
							 
						 
						
							
							
								
								FlappyBug: Only paint areas which need to be painted  
							
							... 
							
							
							
							Drawing the entire PNG background is rather expensive. Instead, only
draw the rects that are updating. 
							
						 
						
							2021-07-10 23:28:20 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Timothy Flynn 
								
							 
						 
						
							
							
							
							
								
							
							
								675b8ba995 
								
							 
						 
						
							
							
								
								FlappyBug: Standardize on "high score" rather than "highscore"  
							
							... 
							
							
							
							"High score" should be two words, and this matches other games in the
system. 
							
						 
						
							2021-06-22 23:05:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Timothy Flynn 
								
							 
						 
						
							
							
							
							
								
							
							
								1a2053781f 
								
							 
						 
						
							
							
								
								FlappyBug: Persist high score to disk  
							
							... 
							
							
							
							Previously, the high score was only in-memory, so only persisted for as
long as the FlappyBug window was open. 
							
						 
						
							2021-06-22 23:05:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Timothy Flynn 
								
							 
						 
						
							
							
							
							
								
							
							
								25c53e35e7 
								
							 
						 
						
							
							
								
								FlappyBug: Convert the main game widget to a GUI::Frame  
							
							
							
						 
						
							2021-06-22 23:05:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								ddc855ffcd 
								
							 
						 
						
							
							
								
								FlappyBug: Add cloud and sky graphics  
							
							... 
							
							
							
							We now have a nice sunset sky and some random cloud graphics.
The obstacles will get graphics at some point too :) 
							
						 
						
							2021-06-20 10:54:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								28e08f08c2 
								
							 
						 
						
							
							
								
								FlappyBug: Add new graphics and tweak colors  
							
							... 
							
							
							
							This adds some actual graphics to the game, and tweaks the obstacle and
sky colors. Eventually there will be graphics for those elements too. 
							
						 
						
							2021-06-20 10:54:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								f50003bdd2 
								
							 
						 
						
							
							
								
								FlappyBug: Add an input cooldown after game over  
							
							... 
							
							
							
							This makes sure the player doesn't accidentally start a new game after
they bump into an obstacle. 
							
						 
						
							2021-06-20 10:54:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								018344bb07 
								
							 
						 
						
							
							
								
								FlappyBug: Keep track of score and highscore  
							
							... 
							
							
							
							Better information is now shown to the player. Instructions are shown
when first loading the program, and any available scores are shown on
the game over screen. 
							
						 
						
							2021-06-20 10:54:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								3f603ab082 
								
							 
						 
						
							
							
								
								FlappyBug: Start obstacles off the screen  
							
							... 
							
							
							
							Previously obstacles were respawning fully on-screen which caused a
discontinuous look. Now they smoothly move into view from off-screen. 
							
						 
						
							2021-06-20 10:54:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								444fcfd0d2 
								
							 
						 
						
							
							
								
								FlappyBug: Make the obstacle gap position random  
							
							... 
							
							
							
							The position of the gap in the obstacle is now randomly generated each
time it spawns. The game is more fun to play now :) 
							
						 
						
							2021-06-20 10:54:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mim Hufford 
								
							 
						 
						
							
							
							
							
								
							
							
								811d9722f9 
								
							 
						 
						
							
							
								
								FlappyBug: Introduce a new Flappy Bug game  
							
							... 
							
							
							
							This introduces a Flappy Bug game. It's pretty simple currently, but is
playable. 
							
						 
						
							2021-06-20 10:54:27 +01:00