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48 commits

Author SHA1 Message Date
Liav A
f5de4f24b2 Kernel/Devices: Defer creation of SysFS component after the constructor
Instead of doing so in the constructor, let's do immediately after the
constructor, so we can safely pass a reference of a Device, so the
SysFSDeviceComponent constructor can use that object to identify whether
it's a block device or a character device.
This allows to us to not hold a device in SysFSDeviceComponent with a
RefPtr.
Also, we also call the before_removing method in both SlavePTY::unref
and File::unref, so because Device has that method being overrided, it
can ensure the device is removed always cleanly.
2021-09-11 11:41:14 +02:00
Liav A
21b6d84ff0 Kernel/Devices: Remove required_mode and device_name methods
These methods are no longer needed because SystemServer is able to
populate the DevFS on its own.

Device absolute_path no longer assume a path to the /dev location,
because it really should not assume any path to a Device node.

Because StorageManagement still needs to know the storage name, we
declare a virtual method only for StorageDevices to override, but this
technique should really be removed later on.
2021-09-08 00:42:20 +02:00
Andreas Kling
4a9c18afb9 Kernel: Rename FileDescription => OpenFileDescription
Dr. POSIX really calls these "open file description", not just
"file description", so let's call them exactly that. :^)
2021-09-07 13:53:14 +02:00
Liav A
25ea7461a0 Kernel/PCI: Simplify the entire subsystem
A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.
2021-09-07 13:47:37 +02:00
Andreas Kling
f4a6b60570 Kernel: Use TRY() in Graphics::VirtIOGPU::FrameBufferDevice 2021-09-06 02:11:46 +02:00
Andreas Kling
75564b4a5f Kernel: Make kernel region allocators return KResultOr<NOP<Region>>
This expands the reach of error propagation greatly throughout the
kernel. Sadly, it also exposes the fact that we're allocating (and
doing other fallible things) in constructors all over the place.

This patch doesn't attempt to address that of course. That's work for
our future selves.
2021-09-06 01:55:27 +02:00
Andreas Kling
48a0b31c47 Kernel: Make copy_{from,to}_user() return KResult and use TRY()
This makes EFAULT propagation flow much more naturally. :^)
2021-09-05 17:38:37 +02:00
Liav A
ed6c1f53af Kernel/VirtIO: Defer initialization of device out of the constructor
This ensures we safely handle interrupts (which can call virtual
functions), so they don't happen in the constructor - this pattern can
lead to a crash, if we are still in the constructor context because
not all methods are available for usage (some are pure virtual,
so it's possible to call __cxa_pure_virtual).

Also, under some conditions like adding a PCI device via PCI-passthrough
mechanism in QEMU, it became exposed to the eye that the code asserts on
RNG::handle_device_config_change(). That device has no configuration but
if the hypervisor still misbehaves and tries to configure it, we should
simply return false to indicate nothing happened.
2021-09-04 16:36:02 +02:00
Liav A
01ae614727 Kernel/VirtIO: Remove redundant VirtIO word from filenames
Now that all related VirtIO classes are in the VirtIO namespace, let's
just remove the redundant VirtIO word from filenames.
2021-08-31 16:51:13 +02:00
Liav A
e418740645 Kernel/VirtIO: Move everything into the VirtIO namespace
Before of this change, many specific classes to VirtIO were in the
Kernel namespace, which polluted it.
Everything should be more organized now, but there's still room for
improvement later.
2021-08-31 16:51:13 +02:00
Liav A
9a03c00f45 Kernel/VirtIO: Remove the m_class_name member
This class member was used only to determine the device type when
printing messages to the debug log. Instead, remove this class member,
and add a quick way to find the device type according to how the VirtIO
specification says to do that.

This simplifies construction of VirtIODevices a bit, because now the
constructor doesn't need to ask for a String identified with the device
type.
2021-08-31 16:51:13 +02:00
Liav A
aacb1f0bf4 Kernel: Rename PCI::DeviceController => PCI::Device
Now that the old PCI::Device was removed, we can complete the PCI
changes by making the PCI::DeviceController to be named PCI::Device.

Really the entire purpose and the distinction between the two was about
interrupts, but since this is no longer a problem, just rename it to
simplify things further.
2021-08-23 01:07:45 +02:00
Andreas Kling
c922a7da09 Kernel: Rename ScopedSpinlock => SpinlockLocker
This matches MutexLocker, and doesn't sound like it's a lock itself.
2021-08-22 03:34:10 +02:00
Andreas Kling
55adace359 Kernel: Rename SpinLock => Spinlock 2021-08-22 03:34:10 +02:00
sin-ack
4bfd6e41b9 Kernel: Make Kernel::VMObject allocation functions return KResultOr
This makes for nicer handling of errors compared to checking whether a
RefPtr is null. Additionally, this will give way to return different
types of errors in the future.
2021-08-15 15:41:02 +02:00
Liav A
18eb262157 Kernel: Move VirtIO code into the Bus source folder
The VirtIO code handles functionality related to the VirtIO bus, so it
really should be in the Bus folder.
2021-08-13 08:06:47 +02:00
Andreas Kling
2cd8b21974 Kernel: Add convenience values to the Memory::Region::Access enum
Instead of `Memory::Region::Access::Read | Memory::Region::AccessWrite`
you can now say `Memory::Region::Access::ReadWrite`.
2021-08-06 22:25:00 +02:00
Andreas Kling
208147c77c Kernel: Rename Process::space() => Process::address_space()
We commonly talk about "a process's address space" so let's nudge the
code towards matching how we talk about it. :^)
2021-08-06 14:05:58 +02:00
Andreas Kling
cd5faf4e42 Kernel: Rename Range => VirtualRange
...and also RangeAllocator => VirtualRangeAllocator.

This clarifies that the ranges we're dealing with are *virtual* memory
ranges and not anything else.
2021-08-06 14:05:58 +02:00
Andreas Kling
93d98d4976 Kernel: Move Kernel/Memory/ code into Kernel::Memory namespace 2021-08-06 14:05:58 +02:00
Brian Gianforcaro
de9ff0af50 Kernel: Modify the IOCTL API to return KResult
The kernel has been gradually moving towards KResult from just bare
int's, this change migrates the IOCTL paths.
2021-07-27 01:23:37 +04:30
Brian Gianforcaro
9a04f53a0f Kernel: Utilize AK::Userspace<T> in the ioctl interface
It's easy to forget the responsibility of validating and safely copying
kernel parameters in code that is far away from syscalls. ioctl's are
one such example, and bugs there are just as dangerous as at the root
syscall level.

To avoid this case, utilize the AK::Userspace<T> template in the ioctl
kernel interface so that implementors have no choice but to properly
validate and copy ioctl pointer arguments.
2021-07-27 01:23:37 +04:30
Andreas Kling
5217875f6a Kernel: Consolidate API for creating AnonymousVMObject with given pages
We don't need to have a dedicated API for creating a VMObject with a
single page, the multi-page API option works in all cases.

Also make the API take a Span<NonnullRefPtr<PhysicalPage>> instead of
a NonnullRefPtrVector<PhysicalPage>.
2021-07-22 09:17:02 +02:00
Gunnar Beutner
36e36507d5 Everywhere: Prefer using {:#x} over 0x{:x}
We have a dedicated format specifier which adds the "0x" prefix, so
let's use that instead of adding it manually.
2021-07-22 08:57:01 +02:00
Tom
5ae42736f8 Kernel: VirtIO framebuffer should clamp pending dirty rects if needed
If we change to a resolution smaller than what any pending dirty
rectangles contain, we need to clamp them to the new resolution.
2021-07-21 00:06:58 +02:00
Sahan Fernando
2845c6753e Kernel: Clean up VirtIOGPU class interfaces 2021-07-18 19:58:17 +04:30
Sahan Fernando
d9330c42fa Kernel: Replace VirtIOGPU reinterpret casts with AK::BinaryBufferWriter 2021-07-18 19:58:17 +04:30
Sahan Fernando
04226f0c0a Kernel: Improve debug prints for VirtIOGPU device config events 2021-07-18 19:58:17 +04:30
Sahan Fernando
4dddc56ad9 Kernel: Rename VirtIOGPU/VirtIOGPU.cpp to VirtIOGPU/GPU.cpp 2021-07-18 19:58:17 +04:30
Sahan Fernando
1c77f80676 Kernel: Put VirtIOGPU related types into a namespace 2021-07-18 19:58:17 +04:30
Andreas Kling
9457d83986 Kernel: Rename Locker => MutexLocker 2021-07-18 01:53:04 +02:00
Andreas Kling
cee9528168 Kernel: Rename Lock to Mutex
Let's be explicit about what kind of lock this is meant to be.
2021-07-17 21:10:32 +02:00
Brian Gianforcaro
abe72ede7a Kernel: Remove unused header includes in Graphics subtree 2021-07-11 21:37:38 +02:00
Andreas Kling
f244a25f71 Kernel: Rename VMObject::clone() => try_clone()
And fix an unsafe dereference in SharedInodeVMObject::try_clone()
to make it OOM-safe.
2021-07-11 19:09:02 +02:00
Andreas Kling
88d490566f Kernel: Rename various *VMObject::create*() => try_create()
try_*() implies that it can fail (and they all return RefPtr with
nullptr signalling failure.)
2021-07-11 17:55:29 +02:00
Andreas Kling
846685fca2 Kernel: Remove bogus VMObject resizing in VirtIOGPU
It is not legal to resize a VMObject after it has been created.
As far as I can tell, this code would never actually run since the
object was already populated with physical pages due to using
AllocationStrategy::AllocateNow.
2021-07-11 17:42:31 +02:00
Andreas Kling
c9f6786e8b Kernel: Make various T::class_name() and similar return StringView
Instead of returning char const*, we can also give you a StringView.
2021-07-11 01:46:59 +02:00
Tom
02651f8dc6 Kernel: Make VirtIO GPU buffer flipping more spec compliant
The spec requires a flush after setting the new buffer resource id,
which is required by QEMUs SDL backend but not the GTK backend. This
brings us in line with the spec and makes it work for the SDL backend.
2021-07-10 21:24:52 +02:00
Daniel Bertalan
949ea9cb4a Kernel: Use range-for wherever possible 2021-07-08 10:11:00 +02:00
Tom
7fdf902e4a Kernel: Implement buffer flipping for VirtIOGPU framebuffers
This solves tearing issues and improves performance when updating the
VirtIOGPU framebuffers.
2021-07-04 23:59:17 +02:00
Tom
fdae117600 WindowServer: Implement support for combined buffer flipping + flushing
Some devices may require DMA transfers to flush the updated buffer
areas prior to flipping. For those devices we track the areas that
require flushing prior to the next flip. For devices that do not
support flipping, but require flushing, we'll simply flush after
updating the front buffer.

This also adds a small optimization that skips these steps entirely for
a screen that doesn't have any updates that need to be rendered.
2021-07-04 23:59:17 +02:00
Liav A
3fae7ca113 Kernel: Clarify and make it easy to not use raw numbers
Let's put the PCI IDs as enums in the PCI namespace so they're free to
pollute that namespace, but it's also more easier to use them.
2021-07-03 16:28:49 +02:00
Liav A
b4e230a7bb Kernel/Graphics: Assert if trying to initialize with the wrong driver 2021-07-03 16:28:49 +02:00
Liav A
053a832fac Kernel: Simplify graphics initialization somewhat
We use a switch-case statements to ensure we try to find the best
suitable driver for a specific graphics card. In case we don't find
such, we use the default statement to initialize the graphics card as a
generic VGA adapter, if the adapter is VGA compatible.

If we couldn't initialize the driver, we don't touch this adapter
anymore.

Also, GraphicsDevice should not be tied to a PCI::Address member, as it
can be theortically be used with other buses (e.g. ISA cards).
2021-07-03 16:28:49 +02:00
Tom
38af4c29e6 WindowServer: Coalesce flushing buffers into one ioctl() call
We regularily need to flush many rectangles, so instead of making many
expensive ioctl() calls to the framebuffer driver, collect the
rectangles and only make one call. And if we have too many rectangles
then it may be cheaper to just update the entire region, in which case
we simply convert them all into a union and just flush that one
rectangle instead.
2021-06-27 09:46:27 +02:00
Tom
56cd0f929e Kernel: Enable additional VirtIO displays only on first resolution set
Also, only allocate the amount of memory we actually need for the given
resolution.
2021-06-27 09:46:27 +02:00
Tom
8749235046 Kernel: Add support for multiple VirtIO GPU outputs
This creates /dev/fbX devices for each physical output, owned by the
parent VirtIOGPU instance. This allows mapping and setting resolutions
independently for each output.
2021-06-27 09:46:27 +02:00
Sahan Fernando
b9ad6058aa Kernel: Add VirtIOGPU graphics device 2021-06-25 19:26:30 +02:00