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serenity/Userland/Libraries/LibSoftGPU
Lenny Maiorani 759857b597 LibSoftGPU: Avoid copying data when doing triangle rasterization
Several large-ish objects shouldn't be copied to the stack when a
reference will do.
2022-03-18 23:41:06 +00:00
..
Buffer LibSoftGPU: Apply regular cartesian coordinate system 2022-02-22 23:48:59 +00:00
Light LibGL+LibSoftGPU: Remove unused variable specular_exponent 2022-01-18 01:48:51 +02:00
AlphaBlendFactors.h LibSoftGPU: Move alpha blend factor setup out of triangle rasterization 2022-01-09 16:21:13 +03:30
Clipper.cpp LibSoftGPU: Dispatch based on ClipPlane enum at compile-time 2022-02-10 10:33:31 +00:00
Clipper.h LibSoftGPU: Dispatch based on ClipPlane enum at compile-time 2022-02-10 10:33:31 +00:00
CMakeLists.txt LibSoftGPU: Generalize pixel buffers and standardize on BGRA8888 2022-02-22 23:48:59 +00:00
Config.h LibSoftGPU: Use float instead of int for triangle screen coords 2022-03-07 11:00:45 +01:00
Device.cpp LibSoftGPU: Avoid copying data when doing triangle rasterization 2022-03-18 23:41:06 +00:00
Device.h LibSoftGPU: Apply regular cartesian coordinate system 2022-02-22 23:48:59 +00:00
DeviceInfo.h LibSoftGPU: Announce NPOT texture support via DeviceInfo struct 2022-01-19 19:57:49 +01:00
Enums.h LibSoftGPU: Generalize pixel buffers and standardize on BGRA8888 2022-02-22 23:48:59 +00:00
Image.cpp LibGL+LibSoftGPU: Use more expressive is_power_of_two 2022-02-22 23:48:59 +00:00
Image.h LibSoftGPU: Generalize pixel buffers and standardize on BGRA8888 2022-02-22 23:48:59 +00:00
ImageDataLayout.h LibSoftGPU: Add methods to read and write image data 2021-12-24 05:10:28 -08:00
ImageFormat.h Everywhere: Remove redundant inline keyword 2022-01-29 21:45:17 +02:00
PixelQuad.h LibSoftGPU: Use float instead of int for triangle screen coords 2022-03-07 11:00:45 +01:00
Sampler.cpp LibSoftGPU: Remove a lot of [ui]32x4 casts in Sampler 2022-03-08 15:32:35 +01:00
Sampler.h LibSoftGPU: Add mipmap selection to sampler class 2022-03-03 13:50:25 +01:00
SIMD.h LibSoftGPU: Add log2_approximate() 2022-03-03 13:50:25 +01:00
Triangle.h LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU 2021-12-24 05:10:28 -08:00
Vertex.h LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct 2022-01-19 19:57:49 +01:00