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15 commits

Author SHA1 Message Date
Andreas Kling
dcbb83a33e LibWeb: Add some basic paint tree traversal helpers
Give the Paintable class some basic helpers for traversing the paint
tree. Note that they actually piggy-back on the layout tree for links
between nodes.
2022-04-08 20:58:42 +02:00
Andreas Kling
0ba785894c LibWeb: Make hit testing functions return Optional<HitTestResult>
Using "HitTestResult with null paintable" as a way to signal misses was
unnecessarily confusing. Let's use Optional instead. :^)
2022-03-21 13:03:33 +01:00
Andreas Kling
48abbefb99 LibWeb: Make Paintable::hit_test() return nothing
For paintables that don't know how to hit test themselves, let's just
return nothing instead of crashing.
2022-03-19 12:42:10 +01:00
Simon Wanner
48efdaa8c4 LibWeb: Update hit_test for CSS Transforms
This now also takes a FloatPoint instead of an IntPoint to avoid
excessive rounding when multiple transforms apply on top of each other.
2022-03-18 18:51:42 +01:00
sin-ack
29583104d2 LibWeb: Refactor all LabelableNode subclasses + input event handling :^)
This commit is messy due to the Paintable and Layout classes being
tangled together.

The RadioButton, CheckBox and ButtonBox classes are now subclasses of
FormAssociatedLabelableNode. This subclass separates these layout nodes
from LabelableNode, which is also the superclass of non-form associated
labelable nodes (Progress).

ButtonPaintable, CheckBoxPaintable and RadioButtonPaintable no longer
call events on DOM nodes directly from their mouse event handlers;
instead, all the functionality is now directly in EventHandler, which
dispatches the related events. handle_mousedown and related methods
return a bool indicating whether the event handling should proceed.

Paintable classes can now return an alternative DOM::Node which should
be the target of the mouse event. Labels use this to indicate that the
labeled control should be the target of the mouse events.

HTMLInputElement put its activation behavior on run_activation_behavior,
which wasn't actually called anywhere and had to be manually called by
other places. We now use activation_behavior which is used by
EventDispatcher.

This commit also brings HTMLInputElement closer to spec by removing the
did_foo functions that did ad-hoc event dispatching and unifies the
behavior under run_input_activation_behavior.
2022-03-16 00:38:31 +01:00
Andreas Kling
b14c6eaef3 LibWeb: Let paintables cache their containing block and absolute rect
The absolute rect of a paintable is somewhat expensive to compute. This
is because all coordinates are relative to the nearest containing block,
so we have to traverse the containing block chain and apply each offset
to get the final rect.

Paintables will never move between containing blocks, nor will their
absolute rect change. If anything changes, we'll simpl make a new
paintable and replace the old one.

Take advantage of this by caching the containing block and absolute rect
after first access.
2022-03-12 00:39:31 +01:00
Andreas Kling
5779a910e5 LibWeb: Move hit testing to the painting tree 2022-03-11 00:21:49 +01:00
Andreas Kling
ba606d9057 LibWeb: Move PaintingBox to its own .cpp and .h files 2022-03-11 00:21:49 +01:00
Andreas Kling
cb0c5390ff LibWeb: Move mouse event and label logic from layout to painting tree
Input events have nothing to do with layout, so let's not send them to
layout nodes.

The job of Paintable starts to become clear. It represents a paintable
item that can be rendered into the viewport, which means it can also
be targeted by the mouse cursor.
2022-03-11 00:21:49 +01:00
Andreas Kling
ed84fbce47 LibWeb: Make Paintable ref-counted
This will allow us to use a protective NonnullRefPtr to keep paintables
alive while running arbitrary JavaScript in response to events.
2022-03-11 00:21:49 +01:00
Andreas Kling
053766d79c LibWeb: Split Paintable into Paintable and PaintableBox
To prepare for paintable inline content, we take the basic painting
functionality and hoist it into a base class.
2022-03-11 00:21:49 +01:00
Andreas Kling
0500dbc3f6 LibWeb: Add Paintable::layout_box() accessor
Let's move away from accessing the m_layout_box member directly.
2022-03-11 00:21:49 +01:00
Andreas Kling
9461e44afa LibWeb: Use Layout::Box::paint_box() accessor in more places 2022-03-11 00:21:49 +01:00
Andreas Kling
02b316fd5c LibWeb: Let Paintable perform the painting
This patch adds a bunch of Paintable subclasses, each corresponding to
the Layout::Node subclasses that had a paint() override. All painting
logic is moved from layout nodes into their corresponding paintables.

Paintables are now created by asking a Layout::Box to produce one:

    static NonnullOwnPtr<Paintable> Layout::Box::create_paintable()

Note that inline nodes still have their painting logic. Since they
are not boxes, and all paintables have a corresponding box, we'll need
to come up with some other solution for them.
2022-03-11 00:21:49 +01:00
Andreas Kling
f6497b64ac LibWeb: Rename Painting::Box => Paintable
Calling this "Box" made it very confusing to look at code that used both
Layout::Box and Painting::Box. Let's try calling it Paintable instead.
2022-03-11 00:21:49 +01:00
Renamed from Userland/Libraries/LibWeb/Painting/Box.cpp (Browse further)