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61 commits

Author SHA1 Message Date
Tim Ledbetter
a6f6a1afd2 Userland: Prefer non-fallible construction for LibGUI objects 2023-09-18 18:00:45 +02:00
Tim Ledbetter
0d7b13edac Userland: Make GUI::Window construction non-fallible 2023-09-17 16:47:28 -06:00
Tim Ledbetter
ccab5ddf9b LibGUI+Applications: Use String in make_about_action() 2023-09-16 11:05:49 +02:00
Reza
ffc0046d74 Snake: Replace DeprecatedString with String 2023-09-09 10:50:03 -06:00
Andreas Kling
bd61e75e0b LibGUI: Remove Window::try_add_menu()
And fall back to the infallible add_menu().
2023-08-14 14:57:54 +02:00
Andreas Kling
f2faf2767f LibGUI: Remove Menu::try_add_action()
And fall back to the infallible add_action().
2023-08-14 14:57:54 +02:00
Andreas Kling
eec328e2ab LibGUI: Remove Menu::try_add_submenu()
And fall back to the infallible add_submenu().
2023-08-14 14:57:54 +02:00
Andreas Kling
1525fa3b8f LibGUI: Remove Menu::try_add_separator()
And fall back to the infallible add_separator().
2023-08-14 14:57:54 +02:00
Lucas CHOLLET
3f35ffb648 Userland: Prefer _string over _short_string
As `_string` can't fail anymore (since 3434412), there are no real
benefits to use the short variant in most cases.
2023-08-08 07:37:21 +02:00
Andreas Kling
34344120f2 AK: Make "foo"_string infallible
Stop worrying about tiny OOMs.

Work towards #20405.
2023-08-07 16:03:27 +02:00
Valtteri Koskivuori
d1f6540196 Snake: Update snake skin color interactively while picking
The snake now changes color while interacting with `GUI::ColorPicker`
2023-07-24 11:30:54 +03:30
Sam Atkins
b264d29515 Snake: Show status tips in Statusbar 2023-06-17 20:36:03 +02:00
Karol Kosek
2029750519 LibGUI+Userland: Port StatusBar::text() and set_text functions to String 2023-06-15 13:53:22 +01:00
thankyouverycool
02d94a303c Base+Userland: Apply Human Interface Guidelines to Object text
Corrects a slew of titles, buttons, labels, menu items and status bars
for capitalization, ellipses and punctuation.

Rewords a few actions and dialogs to use uniform language and
punctuation.
2023-05-23 05:59:49 +02:00
Cubic Love
a7600caea1 Base+Snake: Capitalize snake skin names
In Snake, the menu for choosing a skin looked messy due to
inconsistent capitalization. Two skins names were entirely lowercase.
For the sprite-based skins, the menu takes the name of each skin's
directory, so I have capitalized these.

Capitalizing the original snake skin required more change than simply
renaming a directory.
2023-05-06 22:19:41 +02:00
Lucas CHOLLET
1a97382305 LibGUI: Make Application's construction fallible
The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.

This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.

From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
2023-05-05 16:41:21 +01:00
Karol Kosek
51bd9ca037 LibGUI+Userland: Make Menu::*add_submmenu take name using new string 2023-04-19 07:59:54 +02:00
Karol Kosek
969543a847 LibGUI+Userland: Make Window::*add_menu take name using new string 2023-04-19 07:59:54 +02:00
Sam Atkins
5708a47157 Snake: Implement image-based skins
Co-authored-by: HawDevelopment <hawdevelopment@gmail.com>
2023-03-20 09:29:30 +01:00
Sam Atkins
3ce87ea5f9 Snake: Remember if game was paused when picking color
If we were paused before, don't start the game after closing the dialog.
2023-03-20 09:29:30 +01:00
Tim Schumacher
82a152b696 LibGfx: Remove try_ prefix from bitmap creation functions
Those don't have any non-try counterpart, so we might as well just omit
it.
2023-01-26 20:24:37 +00:00
Sam Atkins
f0395a2042 LibGUI+Userland: Rename try_load_from_gml() -> load_from_gml() :^)
It's the only one, so the `try` prefix is unnecessary now.
2023-01-07 14:39:30 +01:00
Sam Atkins
0c24522635 LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
2023-01-06 13:36:02 -07:00
Sam Atkins
2069a5a2a0 Snake: Make initialization from GML fallible
Replace the C_OBJECT factory functions with a custom try_create() which
loads the various bitmaps. Any failures there are now propagated.
2023-01-01 09:55:05 -05:00
Timothy Flynn
661c02b914 Snake: Use a statusbar to display the current and high score
The food bitmaps would sometimes be placed underneath the score text,
which was a bit hard to see. Use a statusbar like we do in other games
like Solitaire.

Note the default height change of the Snake window is to make the inner
game widget fit exactly 20x20 cells.
2022-12-23 23:26:21 +01:00
Timothy Flynn
cb66c02bc4 Snake: Convert the game window to GML
Unfortunately, GML widget registration requires a non-fallible construct
method to create the widget. So this does a bit of manual error checking
when loading the food bitmaps.
2022-12-23 23:26:21 +01:00
Timothy Flynn
ae90f490bd Snake: Move GUI into Snake namespace and rename SnakeGame to Game
The former is required for GML, and the latter is to avoid the verbosity
and redundancy of Snake::SnakeGame (and matches most other games in the
system).
2022-12-23 23:26:21 +01:00
Baitinq
89c6d41e9c Snake: Add snake color chooser game menu action
This patch makes use of a new "set_snake_base_color()" function to
change the snake's base color to the picked value.
2022-12-19 14:11:53 -05:00
Baitinq
b354e858c8 Snake: Add pause/continue game menu action
This patch adds an action in the Snake's game menu that allows for easy
pausing/unpausing of the game state.

In order to do this, the commit adds new pause()/start() functions in
the SnakeGame class ;)
2022-12-19 14:11:53 -05:00
Andreas Kling
ddb22cf10d Snake: Make a factory function for SnakeGame and propagate errors
This fixes a whopping 29 FIXMEs. :^)
2022-12-14 15:05:52 +00:00
demostanis
34acae90c7 Userland: Let applications make use of make_command_palette_action() 2022-10-25 10:21:18 +01:00
Timothy Flynn
25e0ab3ee4 Userland: Tighten promises by removing 'proc' where it isn't used
This is a partial revert of commit 7af5eef. After 97d15e9, the 'proc'
promise is not needed for operations using getsid().

This also fixes launching several applications in which 7af5eef added
the 'proc' promise only in the second call to pledge().
2022-10-03 17:09:21 +01:00
Peter Elliott
7af5eef0dd SystemServer+LoginServer+Userland: Switch to sid-based sockets
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
  names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.

Userland: Switch over servers to sid based sockets

Userland: Properly pledge and unveil for sid based sockets
2022-10-03 11:11:29 +02:00
networkException
4230dbbb21 AK+Everywhere: Replace "protocol" with "scheme" url helpers
URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.

See https://url.spec.whatwg.org/#concept-url-scheme
2022-09-29 09:39:04 +01:00
Lucas CHOLLET
bee5bcda73 Everywhere: Replace hardcoded anon's uid in unveil path with %uid 2022-08-14 21:52:35 +01:00
Lucas CHOLLET
c5b7c9f479 LibCore+LaunchServer: Move portal directory to /tmp/user/%uid
The `/tmp/user` directory is owned by root, this solution prevents
malicious users to interfere with other users' portals.

This commit also moves `launch`'s portal in the user directory.
2022-08-14 21:52:35 +01:00
Lucas CHOLLET
70846d701c LaunchServer+SystemServer: Move the portal to a user-specific directory
Various changes are needed to support this:
 - The directory is created by Core::Account on login (and located in
   /tmp).
 - Service's sockets are now deleted on exit (to allow re-creation)
 - SystemServer needs to handle SIGTERM to correctly destroy services.
2022-07-19 11:15:14 +01:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
Linus Groh
fd60c9fac7 Games: Add reload icon to 'New Game' actions 2022-03-18 01:10:16 +01:00
Vitaly Dyachkov
32b8795091 LibConfig: Rename pledge_domains(String) => pledge_domain(String)
pledge_domains() that takes only one String argument was specifically
added as a shortcut for pledging a single domain. So, it makes sense to
use singular here.
2022-02-11 18:06:39 +01:00
David Lindbom
1e773256bf Snake: Add link to help pages in menu 2022-01-13 03:45:17 -08:00
Astraeus-
a15b86cd01 Snake: Convert to try_create_default_icon 2021-12-18 23:36:59 +01:00
Brian Gianforcaro
cf4fa936be Everywhere: Use default execpromises argument for Core::System::pledge 2021-11-28 08:04:57 +01:00
Pedro Pereira
d2e9b122e0 Snake: TRY() all the things in serenity_main() :^) 2021-11-27 17:18:44 +01:00
Pedro Pereira
2c6dc6d5f6 Snake: Replace construct() with TRY(try_create()) pattern 2021-11-24 13:51:07 +01:00
Pedro Pereira
c4e49e1955 Snake: Port to LibMain
Simplified two pledge() and two unveil() by using TRY().
2021-11-23 22:55:44 +01:00
Luke Wilde
efe0a3d415 Snake: Remove wpath and cpath pledges
With the move to LibConfig, these are no longer needed.
2021-08-28 12:22:16 +04:30
Mustafa Quraish
458471cc37 Snake: Use LibConfig instead of Core::ConfigFile 2021-08-27 12:45:50 +02:00
networkException
acde7d12b0 Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to open
This patch brings the ConfigFile helpers for opening lib, app and system
configs more inline with the regular ConfigFile::open functions.
2021-08-22 01:32:25 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00